Audio Bootcamp:
MGDC Audio Bootcamp focuses on the technical, creative and logistical topics needed to successfully navigate the field of sound for games. A range of industry experts will speak on their own experiences and practical skills relating to music composition, sound design, implementation, audio mixing, the logistics of working in both large and small studio settings, career development, and more. The lunchtime surgeries offer a unique opportunity to sit and meet with many of the speakers in a small-scale setting to talk about the specific interactive audio topics that are at top of attendees’ minds.
Level Design Workshop:
The Level Design Workshop returns for the eighth consecutive year bringing together another all-new docket of talks spanning a variety of topics that will interest working and aspiring level designers across the game industry.
Producer Bootcamp:
A producer’s role often varies from team to team and differs across studios. Good (or bad) production practices and methodologies can make or break a game’s overall quality, the team’s health, and even define studio culture. The Producer Bootcamp brings together experts and colleagues for a day to discuss best practices in production and team management, as well as share their career experiences.
Technical Artist Bootcamp:
Many studios, technical artists (TAs) play a key role in developing efficient tool pipelines, and ensuring art content is visually striking and optimized for performance. However, many studios have still not fully embraced the TA role. Learn skills and tools be more effective, learn how to demonstrate your value to get a key development role, and further integrate technical art into your studio’s pipeline and culture. Seating is on a first-come, first-served basis.
eSports:
Learn how to attract and support professional players and teams, journalists, content creators, and grassroots player organizations in a day-long series of panels and presentations. Learn about growing your esports ecosystem alongside long-time developers, publishers, and esports community leaders. Seating is on a first-come, first served basis.
Visual Effects Bootcamp:
The discipline of visual effects has emerged as one of the driving forces in game development. Visual effects tie together game experiences, breathe life into real time rendered worlds, and provide an all-important final layer of visual polish. What started as a few simple “tools of the trade” like flipbooks and additively blended sprites, has grown into a full-fledged art all its own involving subtle and precise mixtures of shaders, lighting, particles, materials, models and animation.
Board Game Design:
The Board Game Design tutorial is a one-day deep dive into the art and science of designing non-electronic board (and card) games. Featuring multiple notable speakers from the world of board game design, this is an opportunity to get deep into the design mechanics behind innovative and popular board games, and hear about the design ethos that has shaped standouts in the resurgent world of board game development.